Clerics are common on the coast, where grand monasteries and Cathedrals remain, but in the Iron hills most towns would have only lay clergy, or in Darkling (demi-human) tribes and villages there might be shaman or Adepts who serve the function of clergy. Players who wish to have a character that is religious should ask for a complete list and instructions on specific interpretations. While the system of planes and worlds in the core D&D setting is present, it is largely unknown to people in Erigain, experts and clerics are more aware but most people simply think of the world in which the gods are present, an afterlife or heaven, and the hells, where evil comes from. The concept of a retributive hell doesn’t exist, virtue is rewarded or presence in heaven is denied. One is stationed in the heavens in different degrees based on life but there is not a separate afterlife for those who sin.

Unlike core D&D Divinities, the gods of erigain are largely not classified by alignment. There are worshipers and even clerics serving the same god who do not share alignment. Forms of worship, churches and individuals are all subject to Alignment markers, but generally the gods aren’t.

Though there are almost innumerable gods worshipped in Erigain the largest body of worshipers in recent times is to the Father of the gods, variably interpreted in different regions, some places he is seen as simply one of many gods, others describe him as a nearly monotheistic (Christian to Buddhist) Omniscient Lord, other groups describe him as Nature itself. He is the general creator of the universe and phrases of blessing “May the High Father Bless you” curses “The first cause be damned if you aren’t the ____ he ever made.” (e.g. the stupidest, smelliest person) or “Father take you”. Another common epithet would be the name of the gods of luck, for good luck, or to ward off bad “by Dun” to acknowledge bad luck, and sometimes to prevent a jinx “by Main Tor”.

Also important is the Sky Queen/ Night Queen/ Holy Consort, who is even more variably interpreted then the High father. It is usually agreed that she is the only other god who was not created by the High father, all the rest being their children. The World was their last child, sprung forth before the High Father closed her womb. She had fought with him and so in many stories she is considered an evil god. Among other things she is seen as the ultimate controller of the afterlife, though Destinus, Thanos, Dun and other Gods have their portions of control also.

Some Kingdoms in the United Empire, have national religious traditions but more commonly religious beliefs are diverse on a local level, where in two towns near each other may ignore entirely the patron god of each other in favor of another god they worship. Generally public shrines are erected in each town to a patron, and though most people know the names of a few others, prayers and offerings are generally limited to the High father, sky queen and locally accepted patrons. Commonly worshipped gods are listed below, separated by a common division in erigain, the greater gods, and the sky father and sky queen, held above all.

The Greater Gods

The Sky Father- king of the gods, creator of the universe, revered by some as the sole true god, including the followers of ST Hadrian, who call him The High Father

The Sky Queen – consort of the high father, dame of nightmares, queen of changes

Aspected Gods

Ragda – God of stone, god of order and law, patron of guards and masons

Ispep- god of the vine, Patron god of brewers and vintners

Timeral – god of trade and bargaining.

Thanos- God of War and conflict, patron of mercenaries and soldiers

Kythra – giver of steel, patron of smiths and smelters

Haguar – Patron God of Elves

Destinus- Writes one’s life story on your head with a true name, patron of scribes & story tellers

Marlybor- God of the patron of cooks, apothecaries, alchemists, dentists, and undertakers

Acola- god of maps, roads and doorways, patron of explorers and many sailors

OIkos – God of Knowledge, patron of scholars

Mystus- God of dreams, patron of spellcasters and artists

Atraxis- God of horses and farm animals, patron of riders breeders and butchers

Cumulus- God of birds and singing, patron of airshipmen and singers

Pervis – The Lost god, Patron of lost causes and beggers

Illan Mor- God of the hearth and fire, patron of dogs and associated with ideals of loyalty and hospitality

Special Groups of aspect Gods

Nature Gods ( separated because druids and some people believe them related)

Aloskar- God of the neutral or cruel aspect of nature, patron god of hunters and Norsemen

Pleistus – God of plants, Often the nice face of nature, patron of farmers

Mycnos- God of the sea , patron of shipwrights and sailors

Igny- God who lives in trees, patron of carpenters and woodcarvers

The Fates- two gods and their children who are connected in the pantheon

Piana- God of birth and patron protector of children

Athos- Lord of spirits, Guardian of Heaven, prayed to by ill & old “Sons of Athos”- Sometimes used as a term for the dead or missing.

Dun – Hedonistic God of Pleasure, Patron of luck and gamblers

Main Tor- God of Misfortune, sometimes god of weather, shadow of fate (dun’s twin brother)

The Unnamed- the one who eats the souls of those not taken to the heavens by other gods.

Colloquially Evil God(s) – The new monotheistic followers of St. Hadrian refer to all of the below as names of the same devil.

Phinius – god of lightning and chaos, the trouble maker, patron of fools

Ilan Thel- god of plenty, sloth and gluttony incarnate, patron of bakers and cooks

Ilant Tor – god of lust, The tempter, patron of unhealthy desire, patron of thieves and prostitutes

NyMillan aer –god of lies and illusion, Trickster, patron of actors


Saint Arrus Hospitalar – An ancient cleric associated with healing, many churches that are open to the poor and offer low cost healing are dedicated to him.

Saint Hadrian of the Inquisition- Patron Saint of the Holy Reformation, and the central figure in the contemporary movement to consider all gods aspects of the High Father or false gods.

Superstition and Prayer – The peoples of Erigain are a superstitious lot, and small things like frequent prayer, knocking on wood, pouring of libations and the lighting of candles are all vary common in one form or another that are diverse in the many communities.


Progress Garethedel